Archive for the ‘3D’ Category
Why Modo?
Posted by Colin | Filed under 3D
Good question. Why not C4D or Maya or one of the other far more dominant applications?
The fact of the matter is that you can’t just pop onto a 3D forum and ask which is best. A simple popularity contest will ensue and possibly stronger, but less entrenched, apps can be overlooked due to a [...]
Less shotgun, more sniping.
Posted by Colin | Filed under 3D
I’m starting to get the hang of Modo. I’m beginning to suss out how to get around and have begun to play with UV Mapping, texturing and HDRI.
Here’s the results of today’s exploration, Probes made in Modo, composited and retouched in Photoshop:
I’ve postponed my Orbs rework. As I was going thru it I realized that [...]
Modo 3D - a noob’s learning process.
Posted by Colin | Filed under 3D
I have switched from Blender to Modo as my weapon of choice for 3D rendering. Modo isn’t the most popular 3D package but I really like the interface, its just more natural than Blender’s. On the downside the biggest difference between Blender and Modo is the relative lack of ‘Modo 101′ lessons as most tutorials [...]