Why Modo?

Good question. Why not C4D or Maya or one of the other far more dominant applications?

The fact of the matter is that you can’t just pop onto a 3D forum and ask which is best. A simple popularity contest will ensue and possibly stronger, but less entrenched, apps can be overlooked due to a smaller user base. Even focusing on the ‘big’ programs results is too much info for a noob to process.

I don’t have a good reason. If I had a friend working on 3D then I would’ve used what he was using. I also tried Blender but the Modo interface made learning so much easier that I had to switch (my wallet will hate me for this). Modo’s price is about the same as the other apps. While Modo is missing a few features (but v401 is looking quite tasty!) it also has some things that other the competition doesn’t.

I don’t have the ecpertise to test 3 or 4 different apps because I have no idea what to look for so basically it came down to 2 factors:

  • Have I seen some impressive renders using Modo? Check.
  • Do I like the interface? Check.
  • Done. Decision made.

    One drawback with my decision: given the smaller user base there are a lot less free resources. At this stage tutorials are the thing that I am struggling to find.

    Leave a Reply